GhostTown 1.31 for 3ds Max 2012 – 2017
max | plugins | 131 MB
GhostTown 0.21 Lite Beta for 3ds Max 2011. 2017-12-26 07:20. Ray Misc modeling modifier object Objects Particles plugin Poly random render Rendering Rig. GhostTown is a urban area/citygenerator script for 3ds Max 2011 Features:. Lopoly or highpoly buildings. Roadtool for making basic road layouts. Easy material system, add your textures and they will be randomly distributed. Add details were needed with basic scripts for facades etc Custom scripting and support for openstreetmap will be.
GhostTown 1.31 for 3ds Max 2012 – 2017
Buildings
Drag&drop facades on building faces or randomly assign them to buildings in the Building node.
Drag&drop facades on building faces or randomly assign them to buildings in the Building node.
Facades
Create complex facades with the NodeEditor.
Parts of the facade can be saved as prefabs, for easy use in other projects. Materials can be saved in the materialLibrary, and assigned directly in the facade project.
Create complex facades with the NodeEditor.
Parts of the facade can be saved as prefabs, for easy use in other projects. Materials can be saved in the materialLibrary, and assigned directly in the facade project.
Roads
Create simple spline-based roads that follows your terrain. Assign different road classes, create overpasses and lots.
All roads are editable between max sessions.
Create simple spline-based roads that follows your terrain. Assign different road classes, create overpasses and lots.
All roads are editable between max sessions.
Home Page -_http://www.kilad.net/ghosttown/
Ghost Town Plugin For 3ds Max 2017 Free
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